As we have dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to move your checkers carefully around the board to your inner board while at the same time your opponent moves their checkers toward their inside board in the opposite direction. With competing player chips shifting in opposite directions there is bound to be conflict and the requirement for specific techniques at specific instances. Here are the two final Backgammon strategies to finish off your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game strategy is to absolutely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if he ever tries to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your game board. Once you’ve successfully constructed the prime to stop the movement of your competitor, your competitor does not even get a chance to toss the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to improve your odds of succeeding, but the Back Game tactic relies on alternate techniques to achieve that. The Back Game tactic is generally utilized when you’re far behind your opponent. To participate in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the pieces are relocated is partially the result of the dice roll.
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